Compare commits
1 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| fb5a01b0b7 |
@@ -0,0 +1,37 @@
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{
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"Map/SizeTest": {
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"height": 4300,
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"width": 2
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},
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"activeFile": "assets/level1.tmx",
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|
"expandedProjectPaths": [
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],
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"fileStates": {
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"assets/level1.tmx": {
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"scale": 0.95296875,
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"viewCenter": {
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"x": 480.07870142646334,
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"y": 320.05246761764226
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}
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},
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"assets/tiles/terrain_atlas.tsx": {
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"scaleInDock": 1,
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"scaleInEditor": 1
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||||||
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}
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},
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||||||
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"last.imagePath": "C:/Users/User/Downloads/git/arcade/assets/tiles",
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||||||
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"map.lastUsedFormat": "tmx",
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||||||
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"map.layerDataFormat": null,
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||||||
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"map.renderOrder": null,
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||||||
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"openFiles": [
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||||||
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"assets/level1.tmx",
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||||||
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"assets/tiles/terrain_atlas.tsx"
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||||||
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],
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||||||
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"project": "Game.tiled-project",
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||||||
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"recentFiles": [
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"assets/tiles/terrain_atlas.tsx",
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||||||
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"assets/level1.tmx"
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||||||
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],
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||||||
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"tileset.lastUsedFormat": "tsx"
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||||||
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}
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||||||
@@ -1,41 +0,0 @@
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|||||||
{
|
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||||||
"activeFile": "tiles.tsx",
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||||||
"expandedProjectPaths": [
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||||||
".",
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||||||
"levels"
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||||||
],
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"fileStates": {
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"levels/default.tmx": {
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"y": 487.6454293628809
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}
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},
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"tiles.tsx": {
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"dynamicWrapping": false,
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"scaleInDock": 1,
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"scaleInEditor": 1
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}
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},
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"last.imagePath": "C:/Users/laktionov/Downloads/git/arcade/assets/pastel_resources_hex",
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||||||
"map.lastUsedFormat": "tmx",
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||||||
"map.layerDataFormat": "1",
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||||||
"map.orientation": "4",
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||||||
"map.renderOrder": "2",
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"map.tileHeight": 64,
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"map.tileWidth": 55,
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"map.width": 20,
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||||||
"openFiles": [
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"levels/default.tmx",
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||||||
"tiles.tsx"
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||||||
],
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"project": "Game.tiled-project",
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||||||
"recentFiles": [
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"levels/default.tmx",
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"tiles.tsx"
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],
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||||||
"tileset.lastUsedFormat": "tsx",
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||||||
"tileset.type": 1
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||||||
}
|
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||||||
|
Before Width: | Height: | Size: 2.3 KiB |
@@ -0,0 +1,9 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.10" tiledversion="1.10.2" orientation="orthogonal" renderorder="left-down" width="30" height="20" tilewidth="32" tileheight="32" infinite="0" nextlayerid="3" nextobjectid="1">
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||||||
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<tileset firstgid="1" source="tiles/terrain_atlas.tsx"/>
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<layer id="2" name="flor" width="30" height="20">
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<data encoding="base64">
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|
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|
</data>
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|
</layer>
|
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</map>
|
||||||
@@ -1,11 +0,0 @@
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|||||||
<?xml version="1.0" encoding="UTF-8"?>
|
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||||||
<map version="1.10" tiledversion="1.12.1" orientation="hexagonal" renderorder="left-down" width="2" height="3" tilewidth="55" tileheight="64" infinite="0" hexsidelength="32" staggeraxis="y" staggerindex="odd" nextlayerid="2" nextobjectid="1">
|
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<tileset firstgid="1" source="../tiles.tsx"/>
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<layer id="1" name="Ground" width="2" height="3">
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<data encoding="csv">
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0,40,
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55,55,
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0,40
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</data>
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</layer>
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</map>
|
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||||||
|
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Before Width: | Height: | Size: 1.2 MiB |
@@ -1,61 +0,0 @@
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|||||||
<?xml version="1.0" encoding="UTF-8"?>
|
|
||||||
<tileset version="1.10" tiledversion="1.12.1" name="Tiles" tilewidth="55" tileheight="64" tilecount="19" columns="0">
|
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||||||
<grid orientation="orthogonal" width="1" height="1"/>
|
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||||||
<tile id="38">
|
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||||||
<image source="pastel_resources_hex/clayHex.gif" width="55" height="64"/>
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||||||
</tile>
|
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||||||
<tile id="39">
|
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||||||
<image source="pastel_resources_hex/desertHex.gif" width="55" height="64"/>
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||||||
</tile>
|
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||||||
<tile id="40">
|
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||||||
<image source="pastel_resources_hex/miscPort0.gif" width="55" height="64"/>
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||||||
</tile>
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||||||
<tile id="41">
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||||||
<image source="pastel_resources_hex/miscPort1.gif" width="55" height="64"/>
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||||||
</tile>
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||||||
<tile id="42">
|
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||||||
<image source="pastel_resources_hex/miscPort2.gif" width="55" height="64"/>
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||||||
</tile>
|
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||||||
<tile id="43">
|
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||||||
<image source="pastel_resources_hex/miscPort3.gif" width="55" height="64"/>
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||||||
</tile>
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||||||
<tile id="44">
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||||||
<image source="pastel_resources_hex/miscPort4.gif" width="55" height="64"/>
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||||||
</tile>
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||||||
<tile id="45">
|
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||||||
<image source="pastel_resources_hex/miscPort5.gif" width="55" height="64"/>
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||||||
</tile>
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||||||
<tile id="46">
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||||||
<image source="pastel_resources_hex/oreHex.gif" width="55" height="64"/>
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||||||
</tile>
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||||||
<tile id="47">
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||||||
<image source="pastel_resources_hex/port0.gif" width="55" height="64"/>
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||||||
</tile>
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||||||
<tile id="48">
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||||||
<image source="pastel_resources_hex/port1.gif" width="55" height="64"/>
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||||||
</tile>
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||||||
<tile id="49">
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||||||
<image source="pastel_resources_hex/port2.gif" width="55" height="64"/>
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||||||
</tile>
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||||||
<tile id="50">
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||||||
<image source="pastel_resources_hex/port3.gif" width="55" height="64"/>
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||||||
</tile>
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||||||
<tile id="51">
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||||||
<image source="pastel_resources_hex/port4.gif" width="55" height="64"/>
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</tile>
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||||||
<tile id="52">
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||||||
<image source="pastel_resources_hex/port5.gif" width="55" height="64"/>
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</tile>
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||||||
<tile id="53">
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<image source="pastel_resources_hex/sheepHex.gif" width="55" height="64"/>
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</tile>
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<tile id="54">
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||||||
<image source="pastel_resources_hex/waterHex.gif" width="55" height="64"/>
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</tile>
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||||||
<tile id="55">
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||||||
<image source="pastel_resources_hex/wheatHex.gif" width="55" height="64"/>
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</tile>
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<tile id="56">
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||||||
<image source="pastel_resources_hex/woodHex.gif" width="55" height="64"/>
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</tile>
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||||||
</tileset>
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||||||
|
After Width: | Height: | Size: 12 KiB |
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After Width: | Height: | Size: 211 KiB |
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After Width: | Height: | Size: 328 KiB |
@@ -0,0 +1,4 @@
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|||||||
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<?xml version="1.0" encoding="UTF-8"?>
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||||||
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<tileset version="1.10" tiledversion="1.10.2" name="terrain_atlas" tilewidth="32" tileheight="32" tilecount="1024" columns="32">
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||||||
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<image source="terrain_atlas.png" width="1024" height="1024"/>
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||||||
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</tileset>
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@@ -1,46 +0,0 @@
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[
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||||||
{
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||||||
"title":"Велопрокат",
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||||||
"rent":20,
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||||||
"h1":10,
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||||||
"h2":30,
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||||||
"h3":90,
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||||||
"h4":10,
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||||||
"mortage":30,
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||||||
"iins":50,
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||||||
"group":1
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||||||
},
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||||||
{
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|
||||||
"title":"Пони-клуб",
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|
||||||
"rent":20,
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|
||||||
"h1":10,
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|
||||||
"h2":30,
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||||||
"h3":90,
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|
||||||
"h4":10,
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|
||||||
"mortage":30,
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||||||
"iins":50,
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||||||
"group":1
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||||||
},
|
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||||||
{
|
|
||||||
"title":"Пони-клуб",
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||||||
"rent":20,
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|
||||||
"h1":10,
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|
||||||
"h2":30,
|
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||||||
"h3":90,
|
|
||||||
"h4":10,
|
|
||||||
"mortage":30,
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|
||||||
"iins":50,
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|
||||||
"group":1
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|
||||||
},
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||||||
{
|
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||||||
"title":"Пони-клуб",
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||||||
"rent":20,
|
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||||||
"h1":10,
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||||||
"h2":30,
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||||||
"h3":90,
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||||||
"h4":10,
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||||||
"mortage":30,
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||||||
"iins":50,
|
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||||||
"group":1
|
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||||||
}
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||||||
]
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||||||
@@ -1,34 +0,0 @@
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|||||||
import arcade
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||||||
import json
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||||||
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|
||||||
cards = list()
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||||||
screen = (1280,768)
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||||||
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|
||||||
class Tile(arcade.Sprite):
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||||||
ls = arcade.SpriteList()
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||||||
def __init__(self,c):
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||||||
super().__init__('./assets/blank.png', scale=1.0)
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|
||||||
self.title = c['title']
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|
||||||
self.text = arcade.Text(self.title,screen[0]//2,screen[1]//2,(0,0,0))
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self.position = (screen[0]//2,screen[1]//2)
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|
||||||
Tile.ls.append(self)
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|
||||||
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|
||||||
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|
||||||
class MainView(arcade.View):
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|
||||||
def __init__(self):
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|
||||||
super().__init__()
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|
||||||
#self.background = arcade.load_texture("./assets/pole.png")
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|
||||||
with open('cards.json','r',encoding='utf-8') as f:
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|
||||||
cards = json.loads(f.read())
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|
||||||
for c in cards:
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|
||||||
Tile(c)
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|
||||||
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|
||||||
def on_draw(self):
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|
||||||
self.clear((100,100,200))
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|
||||||
Tile.ls.draw()
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|
||||||
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|
||||||
if __name__ == '__main__':
|
|
||||||
window = arcade.Window(fullscreen=True)
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|
||||||
screen = (window.width,window.height)
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|
||||||
window.show_view(MainView())
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|
||||||
arcade.run()
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|
||||||
@@ -1,26 +0,0 @@
|
|||||||
import arcade
|
|
||||||
from menu import MainMenu
|
|
||||||
|
|
||||||
class LogoView(arcade.View):
|
|
||||||
def __init__(self):
|
|
||||||
super().__init__()
|
|
||||||
self.screen = (self.window.width,self.window.height)
|
|
||||||
self.logo = arcade.Sprite('./assets/logo.png',scale=1.0)
|
|
||||||
self.logo.position = (self.screen[0]//2,self.screen[1]//2)
|
|
||||||
self.logo.alpha = 0
|
|
||||||
self.logo.onshow = True
|
|
||||||
self.spl = arcade.SpriteList()
|
|
||||||
self.spl.append(self.logo)
|
|
||||||
|
|
||||||
def on_update(self,delta_time):
|
|
||||||
if self.logo.onshow:
|
|
||||||
self.logo.alpha += 127*delta_time
|
|
||||||
if self.logo.alpha >= 255:
|
|
||||||
self.logo.onshow = False
|
|
||||||
else:
|
|
||||||
self.logo.alpha -= 127*delta_time
|
|
||||||
if self.logo.alpha <= 0:
|
|
||||||
self.window.show_view(MainMenu())
|
|
||||||
def on_draw(self):
|
|
||||||
self.clear()
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|
||||||
self.spl.draw()
|
|
||||||
@@ -1,7 +1,83 @@
|
|||||||
import arcade
|
import arcade
|
||||||
from logo import LogoView
|
|
||||||
|
SCREEN_WIDTH = 800
|
||||||
|
SCREEN_HEIGHT = 600
|
||||||
|
|
||||||
|
class Player(arcade.Sprite):
|
||||||
|
def __init__(self):
|
||||||
|
super().__init__(
|
||||||
|
':resources:/images/animated_characters/female_adventurer/femaleAdventurer_idle.png',
|
||||||
|
scale = 1
|
||||||
|
)
|
||||||
|
self.center_x = SCREEN_WIDTH//2
|
||||||
|
self.center_y = SCREEN_HEIGHT//2
|
||||||
|
#self.texture_left = arcade.SpriteSheet('./tiles/gold.png').get_texture_grid((64,64),4,4)
|
||||||
|
|
||||||
|
class Object(arcade.Sprite):
|
||||||
|
def __init__(self,x,y):
|
||||||
|
super().__init__()
|
||||||
|
self.textures = arcade.SpriteSheet('./assets/tiles/BODY_animation.png').get_texture_grid((64,64),8,8)
|
||||||
|
self.center_x = x
|
||||||
|
self.center_y = y
|
||||||
|
self.cur_texture = 0
|
||||||
|
self.set_texture(self.cur_texture)
|
||||||
|
self.timer = 0
|
||||||
|
|
||||||
|
def update(self,delta_time):
|
||||||
|
self.timer += delta_time
|
||||||
|
if self.timer >= 0.5:
|
||||||
|
if self.cur_texture >= len(self.textures)-1:
|
||||||
|
self.cur_texture = 0
|
||||||
|
else:
|
||||||
|
self.cur_texture += 1
|
||||||
|
self.timer = 0
|
||||||
|
self.set_texture(self.cur_texture)
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
class MainView(arcade.View):
|
||||||
|
def __init__(self):
|
||||||
|
super().__init__()
|
||||||
|
self.background_color = (100,100,200)
|
||||||
|
self.player = Player()
|
||||||
|
self.sprite_list = arcade.SpriteList()
|
||||||
|
self.sprite_list.append(self.player)
|
||||||
|
self.sprite_list.append(Object(100,50))
|
||||||
|
|
||||||
|
self.tilemap = arcade.load_tilemap('./assets/level1.tmx', scaling=1)
|
||||||
|
self.flor_list = self.tilemap.sprite_lists["flor"]
|
||||||
|
|
||||||
|
def on_update(self,delta_time):
|
||||||
|
self.sprite_list.update()
|
||||||
|
|
||||||
|
def on_draw(self):
|
||||||
|
self.clear()
|
||||||
|
self.flor_list.draw()
|
||||||
|
arcade.draw_circle_filled(400,300,100,(255,255,0))
|
||||||
|
arcade.draw_circle_filled(350,330,20,(0,0,0))
|
||||||
|
arcade.draw_arc_outline(400,280,150,100,(0,0,0),200,340,10)
|
||||||
|
self.sprite_list.draw()
|
||||||
|
arcade.draw_circle_filled(450,330,20,(0,0,0))
|
||||||
|
|
||||||
|
def on_key_press(self,key,mod):
|
||||||
|
if key == arcade.key.A:
|
||||||
|
self.player.change_x = -5
|
||||||
|
elif key == arcade.key.D:
|
||||||
|
self.player.change_x = 5
|
||||||
|
elif key == arcade.key.W:
|
||||||
|
self.player.change_y = 5
|
||||||
|
elif key == arcade.key.S:
|
||||||
|
self.player.change_y = -5
|
||||||
|
|
||||||
|
def on_key_release(self,key,mod):
|
||||||
|
if key == arcade.key.A or key == arcade.key.D:
|
||||||
|
self.player.change_x = 0
|
||||||
|
if key == arcade.key.W or key == arcade.key.S:
|
||||||
|
self.player.change_y = 0
|
||||||
|
|
||||||
|
|
||||||
if __name__ == '__main__':
|
if __name__ == '__main__':
|
||||||
window = arcade.Window(fullscreen=True)
|
window = arcade.Window(SCREEN_WIDTH,SCREEN_HEIGHT,'Игра с видом сверху')
|
||||||
window.show_view(LogoView())
|
view = MainView()
|
||||||
|
window.show_view(view)
|
||||||
arcade.run()
|
arcade.run()
|
||||||
|
|||||||
@@ -1,55 +0,0 @@
|
|||||||
import arcade
|
|
||||||
from arcade.gui import UIManager, UIAnchorLayout, UITextureButton, UIGridLayout
|
|
||||||
from game import MainView
|
|
||||||
|
|
||||||
class MainMenu(arcade.View):
|
|
||||||
def __init__(self):
|
|
||||||
super().__init__()
|
|
||||||
|
|
||||||
self.ui = UIManager()
|
|
||||||
grid = UIGridLayout(
|
|
||||||
column_count=1,
|
|
||||||
row_count=4,
|
|
||||||
size_hint=(0, 0),
|
|
||||||
vertical_spacing=10,
|
|
||||||
horizontal_spacing=10,
|
|
||||||
)
|
|
||||||
anchor = self.ui.add(UIAnchorLayout(children=[grid]))
|
|
||||||
normal = arcade.load_texture(":resources:gui_basic_assets/button/red_normal.png")
|
|
||||||
hover = arcade.load_texture(":resources:gui_basic_assets/button/red_hover.png")
|
|
||||||
press = arcade.load_texture(":resources:gui_basic_assets/button/red_press.png")
|
|
||||||
|
|
||||||
button_start = grid.add(UITextureButton(
|
|
||||||
text = "Start",
|
|
||||||
texture=normal,
|
|
||||||
texture_hovered=hover,
|
|
||||||
texture_pressed=press
|
|
||||||
),row=0,column=0)
|
|
||||||
button_exit = grid.add(UITextureButton(
|
|
||||||
text = "Exit",
|
|
||||||
texture=normal,
|
|
||||||
texture_hovered=hover,
|
|
||||||
texture_pressed=press
|
|
||||||
),row=1,column=0)
|
|
||||||
|
|
||||||
@button_start.event('on_click')
|
|
||||||
def on_click(event):
|
|
||||||
self.window.show_view(MainView())
|
|
||||||
|
|
||||||
@button_exit.event('on_click')
|
|
||||||
def on_click(event):
|
|
||||||
self.window.close()
|
|
||||||
|
|
||||||
def on_show_view(self):
|
|
||||||
self.ui.enable()
|
|
||||||
|
|
||||||
def on_hide_view(self):
|
|
||||||
self.ui.disable()
|
|
||||||
|
|
||||||
def on_draw(self):
|
|
||||||
self.clear((100,100,200))
|
|
||||||
self.ui.draw()
|
|
||||||
if __name__ == '__main__':
|
|
||||||
window = arcade.Window(fullscreen=True)
|
|
||||||
window.show_view(MainMenu())
|
|
||||||
arcade.run()
|
|
||||||