diff --git a/assets/Game.tiled-project b/assets/Game.tiled-project
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index 0000000..d0eb592
--- /dev/null
+++ b/assets/Game.tiled-project
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+{
+ "automappingRulesFile": "",
+ "commands": [
+ ],
+ "compatibilityVersion": 1100,
+ "extensionsPath": "extensions",
+ "folders": [
+ "."
+ ],
+ "properties": [
+ ],
+ "propertyTypes": [
+ ]
+}
diff --git a/assets/Game.tiled-session b/assets/Game.tiled-session
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index 0000000..a5353e4
--- /dev/null
+++ b/assets/Game.tiled-session
@@ -0,0 +1,41 @@
+{
+ "activeFile": "tiles.tsx",
+ "expandedProjectPaths": [
+ ".",
+ "levels"
+ ],
+ "fileStates": {
+ "levels/default.tmx": {
+ "scale": 0.6685185185185185,
+ "selectedLayer": 0,
+ "viewCenter": {
+ "x": 554.2105263157895,
+ "y": 487.6454293628809
+ }
+ },
+ "tiles.tsx": {
+ "dynamicWrapping": false,
+ "scaleInDock": 1,
+ "scaleInEditor": 1
+ }
+ },
+ "last.imagePath": "C:/Users/laktionov/Downloads/git/arcade/assets/pastel_resources_hex",
+ "map.lastUsedFormat": "tmx",
+ "map.layerDataFormat": "1",
+ "map.orientation": "4",
+ "map.renderOrder": "2",
+ "map.tileHeight": 64,
+ "map.tileWidth": 55,
+ "map.width": 20,
+ "openFiles": [
+ "levels/default.tmx",
+ "tiles.tsx"
+ ],
+ "project": "Game.tiled-project",
+ "recentFiles": [
+ "levels/default.tmx",
+ "tiles.tsx"
+ ],
+ "tileset.lastUsedFormat": "tsx",
+ "tileset.type": 1
+}
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+++ b/assets/levels/default.tmx
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+
+
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diff --git a/assets/pole.png b/assets/pole.png
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diff --git a/assets/tiles.tsx b/assets/tiles.tsx
new file mode 100644
index 0000000..da360e4
--- /dev/null
+++ b/assets/tiles.tsx
@@ -0,0 +1,61 @@
+
+
+
+
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+
+
+
+
+
+
+
+
+
+
+
+
+
+
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+
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+
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+
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diff --git a/cards.json b/cards.json
new file mode 100644
index 0000000..0cda026
--- /dev/null
+++ b/cards.json
@@ -0,0 +1,46 @@
+[
+ {
+ "title":"Велопрокат",
+ "rent":20,
+ "h1":10,
+ "h2":30,
+ "h3":90,
+ "h4":10,
+ "mortage":30,
+ "iins":50,
+ "group":1
+ },
+ {
+ "title":"Пони-клуб",
+ "rent":20,
+ "h1":10,
+ "h2":30,
+ "h3":90,
+ "h4":10,
+ "mortage":30,
+ "iins":50,
+ "group":1
+ },
+ {
+ "title":"Пони-клуб",
+ "rent":20,
+ "h1":10,
+ "h2":30,
+ "h3":90,
+ "h4":10,
+ "mortage":30,
+ "iins":50,
+ "group":1
+ },
+ {
+ "title":"Пони-клуб",
+ "rent":20,
+ "h1":10,
+ "h2":30,
+ "h3":90,
+ "h4":10,
+ "mortage":30,
+ "iins":50,
+ "group":1
+ }
+]
diff --git a/game.py b/game.py
new file mode 100644
index 0000000..7e4d95d
--- /dev/null
+++ b/game.py
@@ -0,0 +1,34 @@
+import arcade
+import json
+
+cards = list()
+screen = (1280,768)
+
+class Tile(arcade.Sprite):
+ ls = arcade.SpriteList()
+ def __init__(self,c):
+ super().__init__('./assets/blank.png', scale=1.0)
+ self.title = c['title']
+ self.text = arcade.Text(self.title,screen[0]//2,screen[1]//2,(0,0,0))
+ self.position = (screen[0]//2,screen[1]//2)
+ Tile.ls.append(self)
+
+
+class MainView(arcade.View):
+ def __init__(self):
+ super().__init__()
+ #self.background = arcade.load_texture("./assets/pole.png")
+ with open('cards.json','r',encoding='utf-8') as f:
+ cards = json.loads(f.read())
+ for c in cards:
+ Tile(c)
+
+ def on_draw(self):
+ self.clear((100,100,200))
+ Tile.ls.draw()
+
+if __name__ == '__main__':
+ window = arcade.Window(fullscreen=True)
+ screen = (window.width,window.height)
+ window.show_view(MainView())
+ arcade.run()
diff --git a/logo.py b/logo.py
new file mode 100644
index 0000000..d4cf50a
--- /dev/null
+++ b/logo.py
@@ -0,0 +1,26 @@
+import arcade
+from menu import MainMenu
+
+class LogoView(arcade.View):
+ def __init__(self):
+ super().__init__()
+ self.screen = (self.window.width,self.window.height)
+ self.logo = arcade.Sprite('./assets/logo.png',scale=1.0)
+ self.logo.position = (self.screen[0]//2,self.screen[1]//2)
+ self.logo.alpha = 0
+ self.logo.onshow = True
+ self.spl = arcade.SpriteList()
+ self.spl.append(self.logo)
+
+ def on_update(self,delta_time):
+ if self.logo.onshow:
+ self.logo.alpha += 127*delta_time
+ if self.logo.alpha >= 255:
+ self.logo.onshow = False
+ else:
+ self.logo.alpha -= 127*delta_time
+ if self.logo.alpha <= 0:
+ self.window.show_view(MainMenu())
+ def on_draw(self):
+ self.clear()
+ self.spl.draw()
diff --git a/main.py b/main.py
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index 0000000..2c6ba4e
--- /dev/null
+++ b/main.py
@@ -0,0 +1,7 @@
+import arcade
+from logo import LogoView
+
+if __name__ == '__main__':
+ window = arcade.Window(fullscreen=True)
+ window.show_view(LogoView())
+ arcade.run()
diff --git a/menu.py b/menu.py
new file mode 100644
index 0000000..3ace8b6
--- /dev/null
+++ b/menu.py
@@ -0,0 +1,55 @@
+import arcade
+from arcade.gui import UIManager, UIAnchorLayout, UITextureButton, UIGridLayout
+from game import MainView
+
+class MainMenu(arcade.View):
+ def __init__(self):
+ super().__init__()
+
+ self.ui = UIManager()
+ grid = UIGridLayout(
+ column_count=1,
+ row_count=4,
+ size_hint=(0, 0),
+ vertical_spacing=10,
+ horizontal_spacing=10,
+ )
+ anchor = self.ui.add(UIAnchorLayout(children=[grid]))
+ normal = arcade.load_texture(":resources:gui_basic_assets/button/red_normal.png")
+ hover = arcade.load_texture(":resources:gui_basic_assets/button/red_hover.png")
+ press = arcade.load_texture(":resources:gui_basic_assets/button/red_press.png")
+
+ button_start = grid.add(UITextureButton(
+ text = "Start",
+ texture=normal,
+ texture_hovered=hover,
+ texture_pressed=press
+ ),row=0,column=0)
+ button_exit = grid.add(UITextureButton(
+ text = "Exit",
+ texture=normal,
+ texture_hovered=hover,
+ texture_pressed=press
+ ),row=1,column=0)
+
+ @button_start.event('on_click')
+ def on_click(event):
+ self.window.show_view(MainView())
+
+ @button_exit.event('on_click')
+ def on_click(event):
+ self.window.close()
+
+ def on_show_view(self):
+ self.ui.enable()
+
+ def on_hide_view(self):
+ self.ui.disable()
+
+ def on_draw(self):
+ self.clear((100,100,200))
+ self.ui.draw()
+if __name__ == '__main__':
+ window = arcade.Window(fullscreen=True)
+ window.show_view(MainMenu())
+ arcade.run()