Привязал камеру к персонажу
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@@ -113,7 +113,7 @@ class MainView(arcade.View):
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#self.enemys.draw()
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#self.enemys.draw()
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def on_update(self,delta_time):
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def on_update(self,delta_time):
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self.camera.position = 800,0
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self.camera.position = (self.player.center_x,self.player.center_y)
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self.engine.update(delta_time)
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self.engine.update(delta_time)
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#self.enemys.update(delta_time)
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#self.enemys.update(delta_time)
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def on_mouse_press(self,x,y,but,mod):
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def on_mouse_press(self,x,y,but,mod):
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